#pragma once
#include "Brush.h"
#include "cinder/Color.h"
namespace cxgui {
using namespace ci;
class SolidColorBrush : public Brush {	
public:
	explicit SolidColorBrush(const ColorA& color);
	virtual ~SolidColorBrush();
	virtual void Draw( const Rectf& bounds ) override;
protected:
	ColorA _color;
};
}